![]() However, if an upgrade plant is destroyed in any way, its cost decreases by 50 sun.Every time the player plants an upgrade plant, its cost increases by 50 sun.Winter Melons do the same amount of damage as Melon-pults, so the player should not plant too many. Thrown Imps sometimes draw fire from Winter Melons long enough for zombies to unfreeze. If one doubles up on Winter Melons, only do so on land.Nine and more: Instants will be rarely needed, but keep Ice-shroom or a Doom-shroom or some other high range plant(s).Five to eight: Instants might not be used, but if you have extra spots use them.Four: Bring a couple of instants, keep Cob Cannons away from the offense.Zero to three: Bring many instant kills, have plenty of powerful attacking plants.Players should rate a setup by the number of Cob Cannons they have.However, Football Zombies may eat the plant. If a Pumpkin is not planted on it, it is safe from those zombies. If a Pumpkin is planted on the plant in the fifth column, its wider hitbox will allow Zombonis, Catapult Zombies, and Giga-gargantuars to crush it more easily. The back four columns of the Pool are the safest area for Cob Cannons as long as the plants in front of those rows are protected by Pumpkins, zombies that surface during waves will not be able to get back to them.Pumpkins actually make plant hitboxes a lot larger, and this is a bad thing when you encounter the aforementioned zombies. If you got a defense that is good enough to keep away stronger zombies such as the Football Zombie, it is best to remove Pumpkins on the frontmost plant. ![]() It is recommended to protect everything possible with Pumpkins as one may not realize a zombie has gotten past one's defenses.Jack-in-the-Box Zombies rarely are a problem, though they can occasionally blow up instantly and wipe out plants in the pool. ![]() Both can be stalled and killed with Spikerock, but the Spikerocks need to be replaced quickly in most levels, which is problematic due to Spikerock's slow recharge. The Zomboni can crush the player's plants and cannot be slowed, while the Giga-gargantuars take four instant kills to die.
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